Searched refs:switchFlag (Results 1 – 6 of 6) sorted by relevance
39 static BOOL switchFlag = FALSE; variable192 switchFlag = TRUE; in TwlMain()200 switchFlag = TRUE; in TwlMain()302 if (switchFlag) in CameraDmaIntr()319 switchFlag = FALSE; in CameraDmaIntr()
38 static BOOL switchFlag; variable189 switchFlag = FALSE; in TwlMain()255 switchFlag = TRUE; in TwlMain()349 if(switchFlag) in CameraIntrVsync()358 switchFlag = FALSE; in CameraIntrVsync()
46 static BOOL switchFlag; variable149 if(switchFlag) in CameraIntrVsync()156 switchFlag = FALSE; in CameraIntrVsync()259 switchFlag = FALSE; in TwlMain()423 switchFlag = TRUE; in TwlMain()
44 static BOOL switchFlag; variable132 switchFlag = FALSE; in TwlMain()190 switchFlag = TRUE; in TwlMain()339 if(switchFlag) in CameraIntrVsync()347 switchFlag = FALSE; in CameraIntrVsync()
46 static BOOL switchFlag; variable178 if(switchFlag) in CameraIntrVsync()185 switchFlag = FALSE; in CameraIntrVsync()288 switchFlag = FALSE; in TwlMain()537 switchFlag = TRUE; in TwlMain()
39 static BOOL switchFlag = FALSE; variable188 switchFlag = TRUE; in TwlMain()430 else if(switchFlag == TRUE) in CameraDmaRecvIntr()439 switchFlag = FALSE; in CameraDmaRecvIntr()