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Searched refs:shoot_buffer (Results 1 – 2 of 2) sorted by relevance

/TwlSDK-5.3.1/build/demos.TWL/camera/simpleShoot-1/src/
Dmain.c66 static u16 shoot_buffer[WIDTH*HEIGHT] ATTRIBUTE_ALIGN(32); variable
85 MI_CpuCopyFast(buffer[rp], (void*)shoot_buffer, BYTES_PER_LINE * HEIGHT); in VBlankIntr()
234 MI_CpuClearFast(shoot_buffer, WIDTH*HEIGHT*sizeof(u16)); in TwlMain()
235 GXS_LoadBG3Bmp(shoot_buffer, 0, WIDTH*HEIGHT*sizeof(u16)); in TwlMain()
430 GXS_LoadBG3Bmp((void*)((int)shoot_buffer), 0, BYTES_PER_LINE * HEIGHT); in TwlMain()
/TwlSDK-5.3.1/build/demos.TWL/camera/simpleShoot-2/src/
Dmain.c72 static u16 shoot_buffer[WIDTH*HEIGHT] ATTRIBUTE_ALIGN(32); variable
114 MI_CpuCopyFast(buffer[rp], (void*)shoot_buffer, BYTES_PER_LINE * HEIGHT); in VBlankIntr()
263 MI_CpuClearFast(shoot_buffer, WIDTH*HEIGHT*sizeof(u16)); in TwlMain()
264 GXS_LoadBG3Bmp(shoot_buffer, 0, WIDTH*HEIGHT*sizeof(u16)); in TwlMain()
544 GXS_LoadBG3Bmp((void*)((int)shoot_buffer), 0, BYTES_PER_LINE * HEIGHT); in TwlMain()