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Searched refs:hold_bits (Results 1 – 2 of 2) sorted by relevance

/TwlSDK-5.3.1/build/demos/fs/overlay-staticinit/src/
Dmain.c106 const u16 hold_bak = input->hold_bits; in GetInput()
107 u16 hold_bits; in GetInput() local
119 hold_bits = (u16)(PAD_Read() | (input->tp.touch ? PAD_BUTTON_TP : 0)); in GetInput()
120 input->push_bits = (u16)(~hold_bak & hold_bits); in GetInput()
121 input->hold_bits = hold_bits; in GetInput()
122 input->release_bits = (u16)(hold_bak & ~hold_bits); in GetInput()
/TwlSDK-5.3.1/build/demos/fs/overlay-staticinit/include/
Dmode.h41 u16 hold_bits; // The key bit of the state being pressed member