Searched refs:MBP_CHILD_MAX (Results 1 – 6 of 6) sorted by relevance
59 MBP_CHILD_MAX + 1, // Max. number of players, including parents74 static const MBPChildInfo *sChildInfo[MBP_CHILD_MAX];448 for (i = 1; i <= MBP_CHILD_MAX; i++) in PrintChildState()
70 MBP_CHILD_MAX + 1, // Max. number of players, including parents85 static const MBPChildInfo *sChildInfo[MBP_CHILD_MAX];469 for (i = 1; i <= MBP_CHILD_MAX; i++) in PrintChildState()
68 MBP_CHILD_MAX + 1, // Max. number of players, including parents83 static const MBPChildInfo *sChildInfo[MBP_CHILD_MAX];491 for (i = 1; i <= MBP_CHILD_MAX; i++) in PrintChildState()
48 MBP_CHILD_MAX + 1, // Max. number of players, including parents391 for (i = 1; i <= MBP_CHILD_MAX; i++) in PrintChildState()
52 #define MBP_CHILD_MAX (15) macro
60 static MBPChildInfo childInfo[MBP_CHILD_MAX];122 (void)MB_SetParentCommParam(MB_COMM_PARENT_SEND_MIN, MBP_CHILD_MAX); in MBP_Init()1055 for (i = 1; i < MBP_CHILD_MAX + 1; i++) in MBP_GetPlayerNo()