Searched refs:GX_SHADING_TOON (Results 1 – 10 of 10) sorted by relevance
108 G3X_SetShading(GX_SHADING_TOON); in TwlMain()
44 GX_SHADING_TOON = 0, enumerator50 SDK_MINMAX_ASSERT(x, GX_SHADING_TOON, GX_SHADING_HIGHLIGHT)
223 G3X_SetShading(GX_SHADING_TOON); // shading mode is toon in DEMOInitDisplay3D()
178 G3X_SetShading(GX_SHADING_TOON); in DEMOInitDisplayBitmap()
71 G3X_SetShading(GX_SHADING_TOON); in TwlMain()
165 G3X_SetShading(GX_SHADING_TOON); in Init3D()
269 G3X_SetShading(GX_SHADING_TOON); // shading mode is toon in InitDisplay()
312 G3X_SetShading(GX_SHADING_TOON); in Init3D()
486 G3X_SetShading(GX_SHADING_TOON); in Init3D()
81 G3X_SetShading(GX_SHADING_TOON); in G3X_Init()