Searched refs:selected_state (Results 1 – 1 of 1) sorted by relevance
445 VIBPulseState *selected_state; in save_and_load_pulse_state() local449 selected_state = &pulse_state; in save_and_load_pulse_state()453 selected_state = &save_slot[line - 1]; in save_and_load_pulse_state()470 pulse_state = *selected_state; in save_and_load_pulse_state()487 *selected_state = pulse_state; in save_and_load_pulse_state()528 (void)start_pulse_vib(selected_state); in save_and_load_pulse_state()532 VIBPulseState state_temp = *selected_state; in save_and_load_pulse_state()553 write_pulse_state(selected_state); // Display current pulse state in save_and_load_pulse_state()