Searched refs:sGgid (Results 1 – 1 of 1) sorted by relevance
32 static u32 sGgid = 0; // GGID variable165 sGgid = ggid; in WS_SetGgid()321 if (cb->gameInfoLength < 8 || cb->gameInfo.ggid != sGgid) in WS_StateOutStartScan()