Searched refs:playerStatus (Results 1 – 2 of 2) sorted by relevance
125 DC_InvalidateRange((void *)&SNDi_SharedWork->playerStatus, in SND_GetPlayerStatus()126 sizeof(SNDi_SharedWork->playerStatus)); in SND_GetPlayerStatus()129 return SNDi_SharedWork->playerStatus; in SND_GetPlayerStatus()513 work->playerStatus = 0; in SNDi_InitSharedWork()
57 vu32 playerStatus; member