Searched refs:flip_H (Results 1 – 4 of 4) sorted by relevance
44 int flip_H = 0, flip_V = 0; in TwlMain() local86 ++flip_H; in TwlMain()87 flip_H %= 2; in TwlMain()97 if (flip_H) in TwlMain()
66 int flip_H = 0, flip_V = 0; in TwlMain() local72 flip_H = 1; in TwlMain()77 flip_H = 1; in TwlMain()89 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()
66 int flip_H = 0, flip_V = 0; in TwlMain() local72 flip_H = 1; in TwlMain()80 sScrnBuf[(i * 32) + j] = (u16)(flip_V << 11 | flip_H << 10 | ((i * 0x10) + j)); in TwlMain()