Searched refs:written (Results 1 – 25 of 106) sorted by relevance
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| /TwlSDK-5.1.0/build/demos.TWL/nandApp/other_backup/banner/ |
| D | banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/nandApp/SubBanner/banner/ |
| D | sub_banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| D | banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/nandApp/simple/banner/ |
| D | banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/nandApp/sharedFont/banner/ |
| D | banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/nandApp/backup/banner/ |
| D | banner_v3.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/tips/TWLBanner_anim1/banner/ |
| D | banner.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/tips/TWLBanner_image/banner/ |
| D | banner.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/tips/TWLBanner_anim2/banner/ |
| D | banner.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos/tips/BuildFinalRom/etc/banner/ |
| D | myGameBanner.TWL.bsf | 3 # This file must be written in charset UTF-16LE
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| D | myGameBanner.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos/tips/NTRBanner/banner/ |
| D | banner.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/tools/makebanner-default/ |
| D | default.bsf | 3 # This file must be written in charset UTF-16LE
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| /TwlSDK-5.1.0/build/demos.TWL/aes/ctr-compatible/rom_data/ |
| D | sample16.txt | 5 in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos.TWL/aes/ccm-compatible/rom_data/ |
| D | sample_pdata.txt | 5 in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/buildtools/template/ |
| D | Copyright.Header | 11 in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mb/multiboot/ |
| D | ARM9-TEG.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| D | ARM9-TS.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mb/cloneboot/ |
| D | main.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mb/multiboot-PowerSave/ |
| D | main.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mb/multiboot-wfs/parent/ |
| D | main.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mb/multiboot-Model/ |
| D | main.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/wvr/with_mb/ |
| D | main.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/include/twl/specfiles/ |
| D | ARM7-TS.lsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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| /TwlSDK-5.1.0/build/demos/mi/uncompressStream-1/ |
| D | main.rsf | 11 # in whole or in part, without the prior written consent of Nintendo.
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