Searched refs:usefulGameInfoFlag (Results 1 – 2 of 2) sorted by relevance
74 …u16 usefulGameInfoFlag; // Receives all beacons at once and shows game information for … member
851 mbrsp->usefulGameInfoFlag |= 0x01 << index; in MBi_CheckCompleteGameInfoFlagments()1223 mbrsp->usefulGameInfoFlag &= ~(0x0001 << index); in MB_DeleteRecvGameInfo()1232 mbrsp->usefulGameInfoFlag &= ~(0x0001 << index); in MB_DeleteRecvGameInfoWithoutBssdesc()1245 if ((mbrsp->usefulGameInfoFlag & (0x01 << index)) == 0) in MB_GetGameInfoRecvList()