1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - MI - include 3 File: stream.h 4 5 Copyright 2003-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-09-18#$ 14 $Rev: 8573 $ 15 $Author: okubata_ryoma $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NITRO_MI_STREAM_H_ 19 #define NITRO_MI_STREAM_H_ 20 21 #include <nitro/types.h> 22 23 #ifdef __cplusplus 24 extern "C" { 25 #endif 26 27 28 //---- type definition for reading stream 29 typedef s32 (*MIi_InitReadStreamCallback) (const u8 *devicep, void *ramp, const void *paramp); 30 typedef s32 (*MIi_TerminateReadStreamCallback) (const u8 *devicep); 31 typedef u8 (*MIi_ReadByteStreamCallback) (const u8 *devicep); 32 typedef u16 (*MIi_ReadShortStreamCallback) (const u8 *devicep); 33 typedef u32 (*MIi_ReadWordStreamCallback) (const u8 *devicep); 34 35 //---- structure of callbacks to read stream. 36 // genellary used for reading data from devices. 37 typedef struct 38 { 39 MIi_InitReadStreamCallback initStream; //---- initialization 40 MIi_TerminateReadStreamCallback terminateStream; //---- termination 41 MIi_ReadByteStreamCallback readByteStream; //---- reading byte stream 42 MIi_ReadShortStreamCallback readShortStream; //---- reading half word stream 43 MIi_ReadWordStreamCallback readWordStream; //---- reading word stream 44 } 45 MIReadStreamCallbacks; 46 47 48 //---- get callbacks structure pointer of reading memory stream 49 MIReadStreamCallbacks *MI_GetReadStreamFromMemoryCallbacks(void); 50 51 52 #ifdef __cplusplus 53 } /* extern "C" */ 54 #endif 55 56 /* NITRO_MI_STREAM_H_ */ 57 #endif 58