Home
last modified time | relevance | path

Searched refs:sTex (Results 1 – 1 of 1) sorted by relevance

/TwlSDK-5.1.0/build/libraries/gx/ARM9/src/
Dgx_load3d.c37 static GXVRamTex sTex = (GXVRamTex)(0); variable
189 SDK_ASSERT(0 == sTex && 0 == sTexLCDCBlk1 && 0 == sSzTexBlk1 && 0 == sTexLCDCBlk2); in GX_BeginLoadTex()
192 sTex = GX_ResetBankForTex(); in GX_BeginLoadTex()
194 GX_VRAM_TEX_ASSERT(sTex); in GX_BeginLoadTex()
196 sTexLCDCBlk1 = (u32)(sTexStartAddrTable[sTex].blk1 << 12); in GX_BeginLoadTex()
197 sTexLCDCBlk2 = (u32)(sTexStartAddrTable[sTex].blk2 << 12); in GX_BeginLoadTex()
198 sSzTexBlk1 = (u32)(sTexStartAddrTable[sTex].szBlk1 << 12); in GX_BeginLoadTex()
201 SDK_ASSERT(sTex == 0 && sTexLCDCBlk1 == 0 && sSzTexBlk1 == 0 && sTexLCDCBlk2 == 0); in GX_BeginLoadTex()
204 sTex = GX_ResetBankForTex(); in GX_BeginLoadTex()
206 switch (sTex) in GX_BeginLoadTex()
[all …]