Searched refs:nowGameInfop (Results 1 – 1 of 1) sorted by relevance
127 …MBGameInfo *nowGameInfop; // Pointer to the game information that is currently being sent. member390 …if ((u32)gameInfop == (u32)mbss.nowGameInfop) // If the game information to delete is currently … in MB_DeleteGameInfo()392 mbss.nowGameInfop = NULL; in MB_DeleteGameInfo()410 mbss.nowGameInfop = NULL; // Also delete the current transmitted game. in MB_InitSendGameInfoStatus()476 if (!mbss.nowGameInfop || !mbss.nowGameInfop->nextp) in MBi_ReadyBeaconSendStatus()484 nextGameInfop = mbss.nowGameInfop->nextp; in MBi_ReadyBeaconSendStatus()487 mbss.nowGameInfop = nextGameInfop; in MBi_ReadyBeaconSendStatus()490 mbss.seqNoVolat = mbss.nowGameInfop->seqNoVolat; in MBi_ReadyBeaconSendStatus()506 if (mbss.nowGameInfop->dataAttr == MB_BEACON_DATA_ATTR_FIXED_NORMAL) in MBi_InitSendFixedBeacon()509 mbss.srcp = (u8 *)&mbss.nowGameInfop->fixed; in MBi_InitSendFixedBeacon()[all …]