Searched refs:mag2 (Results 1 – 1 of 1) sorted by relevance
222 int mag2 = dx2 + dy2; in UpdateBalls() local224 shared->ball[i].vx = ((vx1 * dy2 + vx2 * dx2) + dvy * crs) / mag2; in UpdateBalls()225 shared->ball[i].vy = ((vy1 * dx2 + vy2 * dy2) + dvx * crs) / mag2; in UpdateBalls()228 shared->ball[j].vx = ((vx1 * dx2 + vx2 * dy2) - dvy * crs) / mag2; in UpdateBalls()229 shared->ball[j].vy = ((vy1 * dx2 + vy2 * dy2) - dvx * crs) / mag2; in UpdateBalls()