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Searched refs:is_tp_on (Results 1 – 1 of 1) sorted by relevance

/TwlSDK-5.1.0/build/demos/fs/overlay-staticinit/src/
Dmode_2.c31 static BOOL is_tp_on; variable
59 is_tp_on = IS_INPUT_(input[own_player_id], PAD_BUTTON_TP, push); in MyUpdateFrame()
60 if (is_tp_on) in MyUpdateFrame()
91 if (is_tp_on) in MyDrawFrame()
131 is_tp_on = FALSE; in NitroStaticInit()