Searched refs:is_overlay_loaded (Results 1 – 1 of 1) sorted by relevance
76 static BOOL is_overlay_loaded = FALSE; variable150 if (is_overlay_loaded) in PrepareOverlay()152 is_overlay_loaded = FALSE; in PrepareOverlay()500 if (!is_overlay_loaded) in ModeChildOverlay()506 is_overlay_loaded = TRUE; in ModeChildOverlay()