| /TwlSDK-5.1.0/include/nitro/fx/ |
| D | fx_trig.h | 49 #define FX_IDX_TO_RAD(idx) ((fx32)((FX64C_TWOPI_65536 * (idx) + 0x80000LL) >> 20)) argument 50 #define FX_IDX_TO_DEG(idx) ((fx32)((FX64C_360_65536 * (idx) + 0x80000LL) >> 20)) argument 52 SDK_DECL_INLINE fx16 FX_SinIdx(int idx); 53 SDK_DECL_INLINE fx16 FX_CosIdx(int idx); 80 SDK_INLINE fx16 FX_SinIdx(int idx) in FX_SinIdx() argument 82 SDK_MINMAX_ASSERT(idx, 0, 65535); in FX_SinIdx() 84 return FX_SinCosTable_[((idx >> 4) << 1)]; in FX_SinIdx() 96 SDK_INLINE fx16 FX_CosIdx(int idx) in FX_CosIdx() argument 98 SDK_MINMAX_ASSERT(idx, 0, 65535); in FX_CosIdx() 100 return FX_SinCosTable_[((idx >> 4) << 1) + 1]; in FX_CosIdx()
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| /TwlSDK-5.1.0/build/demos/fx/test/src/ |
| D | fx_test_common.c | 39 void MUST_SUCCEED_ASSERT(BOOL exp, int idx) in MUST_SUCCEED_ASSERT() argument 42 #pragma unused( idx ) in MUST_SUCCEED_ASSERT() 49 OS_Printf("* Check the test code for No.%d \n", idx); in MUST_SUCCEED_ASSERT() 56 void MUST_FAIL_ASSERT(BOOL exp, int idx) in MUST_FAIL_ASSERT() argument 59 #pragma unused( idx ) in MUST_FAIL_ASSERT() 66 OS_Printf("* Check the test code for No.%d \n", idx); in MUST_FAIL_ASSERT()
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| D | fx_test_common.h | 49 extern void MUST_SUCCEED_ASSERT(BOOL exp, int idx); 50 extern void MUST_FAIL_ASSERT(BOOL exp, int idx);
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_MakeDL/src/ |
| D | main.c | 65 static void VtxB(GXDLInfo *info, int idx) in VtxB() argument 67 G3B_Vtx(info, gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in VtxB() 70 static void VtxC(GXDLInfo *info, int idx) in VtxC() argument 72 G3C_Vtx(info, gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in VtxC() 75 static void ColorB(GXDLInfo *info, int idx) in ColorB() argument 77 G3B_Color(info, gCubeColor[idx]); in ColorB() 80 static void ColorC(GXDLInfo *info, int idx) in ColorC() argument 82 G3C_Color(info, gCubeColor[idx]); in ColorC()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex32768/src/ |
| D | main.c | 66 inline void vtx(int idx) in vtx() argument 68 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 71 inline void normal(int idx) in normal() argument 73 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 77 inline void tex_coord(int idx) in tex_coord() argument 79 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex4x4/src/ |
| D | main.c | 69 inline void vtx(int idx) in vtx() argument 71 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 74 inline void normal(int idx) in normal() argument 76 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 80 inline void tex_coord(int idx) in tex_coord() argument 82 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/ClearImage/src/ |
| D | main.c | 74 inline void Vertex(int idx) in Vertex() argument 76 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 84 inline void Normal(int idx) in Normal() argument 86 G3_Direct1(G3OP_NORMAL, s_Normal[idx]); in Normal() 94 inline void TextureCoord(int idx) in TextureCoord() argument 96 G3_Direct1(G3OP_TEXCOORD, s_TextureCoord[idx]); in TextureCoord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex4_Plett/src/ |
| D | main.c | 67 inline void vtx(int idx) in vtx() argument 69 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 72 inline void normal(int idx) in normal() argument 74 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 78 inline void tex_coord(int idx) in tex_coord() argument 80 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex_Alpha/src/ |
| D | main.c | 67 inline void vtx(int idx) in vtx() argument 69 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 72 inline void normal(int idx) in normal() argument 74 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 78 inline void tex_coord(int idx) in tex_coord() argument 80 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex16_Plett/src/ |
| D | main.c | 67 inline void vtx(int idx) in vtx() argument 69 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 72 inline void normal(int idx) in normal() argument 74 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 78 inline void tex_coord(int idx) in tex_coord() argument 80 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex256_Plett/src/ |
| D | main.c | 67 inline void vtx(int idx) in vtx() argument 69 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 72 inline void normal(int idx) in normal() argument 74 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 78 inline void tex_coord(int idx) in tex_coord() argument 80 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/spi/tp-2/src/ |
| D | main.c | 155 s32 i, idx; in HandDraw() local 165 idx = last_idx - (s32)size + i + 1; in HandDraw() 166 if (idx < 0) in HandDraw() 168 idx += SAMPLING_BUFSIZE; in HandDraw() 171 if (!buf[idx].touch) in HandDraw() 176 if (buf[idx].validity != 0) in HandDraw() 181 TP_GetCalibratedPoint(&sample, &buf[idx]); in HandDraw() 182 OS_Printf("( %d, %d ) -> ( %d, %d )\n", buf[idx].x, buf[idx].y, sample.x, sample.y); in HandDraw()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/FlipRepeat/src/ |
| D | main.c | 64 inline void Vertex(int idx) in Vertex() argument 66 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 82 inline void TextureCoord(int idx) in TextureCoord() argument 84 G3_Direct1(G3OP_TEXCOORD, s_TextureCoord[idx]); in TextureCoord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/Master_Bright/src/ |
| D | main.c | 76 inline void Vertex(int idx) in Vertex() argument 78 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 86 inline void Normal(int idx) in Normal() argument 88 G3_Direct1(G3OP_NORMAL, s_Normal[idx]); in Normal() 96 inline void TextureCoord(int idx) in TextureCoord() argument 98 G3_Direct1(G3OP_TEXCOORD, s_TextureCoord[idx]); in TextureCoord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/ClearDepthOnly/src/ |
| D | main.c | 75 inline void Vertex(int idx) in Vertex() argument 77 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 85 inline void Normal(int idx) in Normal() argument 87 G3_Direct1(G3OP_NORMAL, s_Normal[idx]); in Normal() 95 inline void TextureCoord(int idx) in TextureCoord() argument 97 G3_Direct1(G3OP_TEXCOORD, s_TextureCoord[idx]); in TextureCoord()
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| /TwlSDK-5.1.0/build/demos/wvr/switchover/src/ |
| D | graphic_main.c | 113 static inline void Color(int idx) in Color() argument 115 G3_Color(gCubeColor[idx]); in Color() 127 static inline void Vtx(int idx) in Vtx() argument 129 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in Vtx() 342 int idx = 0; in setupSubOAM() local 354 for (x = 0; x < 256; x += 64, idx++) in setupSubOAM() 356 G2_SetOBJAttr(&sOamBak[idx], x, y, 0, in setupSubOAM()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_LightColor/src/ |
| D | main.c | 67 inline void color(int idx) in color() argument 69 G3_Color(gCubeColor[idx]); in color() 72 inline void vtx(int idx) in vtx() argument 74 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 77 inline void normal(int idx) in normal() argument 79 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex_Decal/src/ |
| D | main.c | 60 inline void vtx(int idx) in vtx() argument 62 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 65 inline void normal(int idx) in normal() argument 67 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal() 71 inline void tex_coord(int idx) in tex_coord() argument 73 G3_Direct1(G3OP_TEXCOORD, gCubeTexCoord[idx]); in tex_coord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Edge_Marking/src/ |
| D | main.c | 59 inline void vtx(int idx) in vtx() argument 61 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 64 inline void normal(int idx) in normal() argument 66 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Color/src/ |
| D | main.c | 54 static void Color(int idx) in Color() argument 56 G3_Color(gCubeColor[idx]); in Color() 59 static void Vtx(int idx) in Vtx() argument 61 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in Vtx()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Env_Mapping/src/ |
| D | main.c | 67 inline void vtx(int idx) in vtx() argument 69 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx() 72 inline void normal(int idx) in normal() argument 74 G3_Direct1(G3OP_NORMAL, gCubeNormal[idx]); in normal()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/PosVecTest/src/ |
| D | main.c | 78 inline void Vertex(int idx) in Vertex() argument 80 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 88 inline void Normal(int idx) in Normal() argument 90 G3_Direct1(G3OP_NORMAL, s_Normal[idx]); in Normal() 98 inline void TextureCoord(int idx) in TextureCoord() argument 100 G3_Direct1(G3OP_TEXCOORD, s_TextureCoord[idx]); in TextureCoord()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple/src/ |
| D | main.c | 43 static void vtx(int idx) in vtx() argument 45 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in vtx()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Split/src/ |
| D | main.c | 54 static void Color(int idx) in Color() argument 56 G3_Color(gCubeColor[idx]); in Color() 59 static void Vtx(int idx) in Vtx() argument 61 G3_Vtx(gCubeGeometry[idx * 3], gCubeGeometry[idx * 3 + 1], gCubeGeometry[idx * 3 + 2]); in Vtx()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Vertex_Source/src/ |
| D | main.c | 75 inline void Vertex(int idx) in Vertex() argument 77 G3_Vtx(s_Vertex[idx * 3], s_Vertex[idx * 3 + 1], s_Vertex[idx * 3 + 2]); in Vertex() 88 inline void Normal(int idx) in Normal() argument 90 G3_Direct1(G3OP_NORMAL, s_Normal[idx]); in Normal()
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