Searched refs:icons_character (Results 1 – 6 of 6) sorted by relevance
23 const u32 icons_character[8 * 40] = { variable
132 GX_LoadOBJ(icons_character, 0, sizeof(icons_character)); in NitroMain()
138 GX_LoadOBJ(icons_character, 0, sizeof(icons_character)); in NitroMain()
29 extern const u32 icons_character[8 * 40];