Searched refs:game_name (Results 1 – 2 of 2) sorted by relevance
48 char game_name[12]; // Software title name member
50 static u8 game_name[WM_SIZE_GAMENAME] ATTRIBUTE_ALIGN(4); variable422 char *c = (char *)game_name; in wm_lib_set_gameinfo_gamename()431 libParam.gname = game_name; in wm_lib_set_gameinfo_gamename()