Searched refs:gPictureFrame (Results 1 – 1 of 1) sorted by relevance
99 static vs32 gPictureFrame; // Picture frame counter variable155 gPictureFrame = 0; in TwlMain()242 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in GameFrame()342 gSendBuf[0] = (u16)(gPictureFrame >> 16); in ModeParent()343 gSendBuf[1] = (u16)(gPictureFrame & 0xffff); in ModeParent()364 gPictureFrame--; in ModeParent()390 gSendBuf[0] = (u16)(gPictureFrame >> 16); in ModeChild()391 gSendBuf[1] = (u16)(gPictureFrame & 0xffff); in ModeChild()412 gPictureFrame--; in ModeChild()436 gPictureFrame++; in VBlankIntr()[all …]