Searched refs:attr (Results 1 – 6 of 6) sorted by relevance
272 int attr; in TwlMain() local276 attr = GX_POLYGON_ATTR_MISC_XLU_DEPTH_UPDATE; in TwlMain()280 attr = GX_POLYGON_ATTR_MISC_NONE; in TwlMain()282 attr |= GX_POLYGON_ATTR_MISC_FOG; in TwlMain()289 attr); in TwlMain()
303 int attr; in TwlMain() local307 attr = GX_POLYGON_ATTR_MISC_DEPTHTEST_DECAL; in TwlMain()311 attr = GX_POLYGON_ATTR_MISC_NONE; in TwlMain()319 attr); in TwlMain()
55 int attr = GX_POLYGON_ATTR_MISC_NONE; variable157 attr // OR of GXPolygonAttrMisc's value in drawLeftCube()223 attr // OR of GXPolygonAttrMisc's value in drawRightCube()491 if(attr) in TwlMain()494 attr = GX_POLYGON_ATTR_MISC_NONE; in TwlMain()499 attr = GX_POLYGON_ATTR_MISC_FOG; in TwlMain()
167 int attr; in Cube() local171 attr = GX_POLYGON_ATTR_MISC_DISP_1DOT; in Cube()175 attr = GX_POLYGON_ATTR_MISC_NONE; in Cube()183 attr); // 1-dot polygon display setting in Cube()
339 u32 ggid, u16 tgid, u8 attr) in WM_SetGameInfo() argument369 (u32)userGameInfoSize, (u32)ggid, (u32)tgid, (u32)attr); in WM_SetGameInfo()
947 u32 ggid, u16 tgid, u8 attr);