Searched refs:TP_TOUCH_ON (Results 1 – 5 of 5) sorted by relevance
1035 if ((gTpData[index].touch == TP_TOUCH_ON) && (gTpData[index].validity == TP_VALIDITY_VALID)) in SetDrawTpData()1037 gDrawTpData[i].touch = TP_TOUCH_ON; in SetDrawTpData()1061 if (gDrawTpData[0].touch == TP_TOUCH_ON) in DrawTpData()1066 if (gDrawTpData[1].touch == TP_TOUCH_ON) in DrawTpData()1071 if (gDrawTpData[2].touch == TP_TOUCH_ON) in DrawTpData()1076 if (gDrawTpData[3].touch == TP_TOUCH_ON) in DrawTpData()
33 #define TP_TOUCH_ON 1 // Being touched macro
208 if (gTpData[i].touch == TP_TOUCH_ON) in Draw3D()
855 result->touch = TP_TOUCH_ON; in TP_GetLatestRawPointInAuto()861 result->touch = TP_TOUCH_ON; in TP_GetLatestRawPointInAuto()
366 if (gTpData.touch == TP_TOUCH_ON) in Draw3D()