Searched refs:SND_COMMAND_STOP_SEQ (Results 1 – 3 of 3) sorted by relevance
42 SND_COMMAND_STOP_SEQ, enumerator
76 PushCommand(SND_COMMAND_STOP_SEQ, playerNo, 0, 0, 0); in SND_StopSeq()
682 case SND_COMMAND_STOP_SEQ: in SND_CommandProc()