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Searched refs:PICTURE_FRAME_PER_GAME_FRAME (Results 1 – 5 of 5) sorted by relevance

/TwlSDK-5.1.0/build/demos/wm/dataShare-1/src/
Dmain.c52 #define PICTURE_FRAME_PER_GAME_FRAME 2 macro
242 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in GameFrame()
439 if (!(gPictureFrame % PICTURE_FRAME_PER_GAME_FRAME)) in VBlankIntr()
/TwlSDK-5.1.0/build/demos/wm/mp_simple-1/src/
Dmain.c50 #define PICTURE_FRAME_PER_GAME_FRAME 1 macro
/TwlSDK-5.1.0/build/demos/wvr/switchover/src/
Dwireless_main.c33 #define PICTURE_FRAME_PER_GAME_FRAME 1 macro
/TwlSDK-5.1.0/build/demos/wvr/simple/src/
Dmain.c32 #define PICTURE_FRAME_PER_GAME_FRAME 1 macro
/TwlSDK-5.1.0/build/demos/wm/wmPadRead-child/src/
Dmain.c39 #define PICTURE_FRAME_PER_GAME_FRAME 1 macro