Searched refs:PAD_BUTTON_Y (Results 1 – 17 of 17) sorted by relevance
73 { 180, 80, PAD_BUTTON_Y, "Y", }, in TwlMain()
68 #define PAD_BUTTON_Y 0x0800 // Y macro
127 if (Trg & PAD_BUTTON_Y) in NitroMain()
122 if (gKey.trg & PAD_BUTTON_Y) in TwlMain()
506 if(DEMO_IS_TRIG(PAD_BUTTON_Y) && (movie_flag == 0) && (shoot_flag == 0)) in TwlMain()520 else if(((DEMO_IS_TRIG(PAD_BUTTON_Y)) && (movie_flag == 1)) || (movie_flag == 2)) in TwlMain()
294 if (DEMO_IS_TRIG(PAD_BUTTON_Y)) in TwlMain()
212 if (Trg & PAD_BUTTON_Y) in NitroMain()
278 else if (Trg == PAD_BUTTON_Y) in TestBackupAccess()
289 if (trigger & PAD_BUTTON_Y) in NitroMain()
186 if (trg & PAD_BUTTON_Y) in TwlMain()
198 else if (keyTrg & PAD_BUTTON_Y) in TwlMain()
467 if(DEMO_IS_TRIG(PAD_BUTTON_Y)) in TwlMain()
183 if (trg & PAD_BUTTON_Y) in TwlMain()
476 ObjSet(11, 180, 80, 'Y', (keyData & PAD_BUTTON_Y) ? 1 : 2); in DoPadSharing()
519 else if (gKey.trg & PAD_BUTTON_Y) in ModeChild()
331 else if (Trg & PAD_BUTTON_Y) in set_pulse_state()
253 if (trgKey & PAD_BUTTON_Y) in NitroMain()