Searched refs:OS_DELIVER_ARG_BUF_ACCESSIBLE (Results 1 – 3 of 3) sorted by relevance
421 sBufferState = OS_DELIVER_ARG_BUF_ACCESSIBLE | OS_DELIVER_ARG_BUF_WRITABLE; in OS_InitDeliverArgInfo()584 if ( !(sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE) ) in OS_EncodeDeliverArg()660 sBufferState = OS_DELIVER_ARG_BUF_ACCESSIBLE; in OS_DecodeDeliverArg()727 if ( !(sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE) ) in OS_GetBinarySizeFromDeliverArg()754 if ( !(sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE) ) in OS_GetBinaryFromDeliverArg()793 return (sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE)? sBufferPtr->header.titleId: 0; in OS_GetTitleIdFromDeliverArg()808 return (sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE)? *(u32*)(&sBufferPtr->header.titleId): 0; in OS_GetGameCodeFromDeliverArg()823 return (u16)((sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE)? sBufferPtr->header.makerCode: 0); in OS_GetMakerCodeFromDeliverArg()908 if ( !(sBufferState & OS_DELIVER_ARG_BUF_ACCESSIBLE) ) in OS_GetSysParamFromDeliverArg()929 if ( sBufferPtr && sBufferState == OS_DELIVER_ARG_BUF_ACCESSIBLE ) in OS_GetDeliverArgc()[all …]
120 OSi_SetDeliverArgState( OS_DELIVER_ARG_BUF_ACCESSIBLE | OS_DELIVER_ARG_BUF_WRITABLE ); in OSi_JumpToMachineSetting()
268 #define OS_DELIVER_ARG_BUF_ACCESSIBLE 1 macro