1 /*---------------------------------------------------------------------------* 2 Project: TwlSDK - os - include 3 File: codecmode.h 4 5 Copyright 2007-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Date:: 2008-10-08#$ 14 $Rev: 8904 $ 15 $Author: yada $ 16 *---------------------------------------------------------------------------*/ 17 #ifndef TWL_OS_COMMON_CODECMODE_H_ 18 #define TWL_OS_COMMON_CODECMODE_H_ 19 #ifdef __cplusplus 20 extern "C" { 21 #endif 22 /*---------------------------------------------------------------------------*/ 23 24 #include <twl/types.h> 25 #ifdef SDK_ARM9 26 #include <twl/memorymap.h> 27 #else 28 #include <twl/memorymap_sp.h> 29 #endif 30 31 typedef enum 32 { 33 OS_CODECMODE_NITRO = 0, 34 OS_CODECMODE_TWL = 1 35 } 36 OSCodecMode; 37 38 #define OS_IsCodecTwlMode OSi_IsCodecTwlMode 39 40 //---- internal 41 #ifdef SDK_TWL 42 BOOL OSi_IsCodecTwlMode(void); 43 #else // SDK_NITRO 44 #define OSi_IsCodecTwlMode() (FALSE) 45 #endif 46 47 /*---------------------------------------------------------------------------*/ 48 #ifdef __cplusplus 49 } /* extern "C" */ 50 #endif 51 #endif /* TWL_OS_COMMON_CODECMODE_H_ */ 52