Searched refs:MB_GAMEINFO_CHILD_FLAG (Results 1 – 3 of 3) sorted by relevance
44 #define MB_GAMEINFO_CHILD_FLAG( __child_aid__ ) ( 1 << ( __child_aid__ ) ) macro
387 pPwork->fileinfo[fileID].gameinfo_child_bmp &= ~(MB_GAMEINFO_CHILD_FLAG(child)); in MBi_CommParentCallback()388 pPwork->fileinfo[fileID].gameinfo_changed_bmp |= MB_GAMEINFO_CHILD_FLAG(child); in MBi_CommParentCallback()634 MB_GAMEINFO_CHILD_FLAG(child); in MBi_CommParentRecvDataPerChild()636 MB_GAMEINFO_CHILD_FLAG(child); in MBi_CommParentRecvDataPerChild()
1499 pPwork->fileinfo[fileID].gameinfo_child_bmp &= ~(MB_GAMEINFO_CHILD_FLAG(child)); in MB_DisconnectChild()1500 pPwork->fileinfo[fileID].gameinfo_changed_bmp |= MB_GAMEINFO_CHILD_FLAG(child); in MB_DisconnectChild()