Searched refs:MATH_Rand32 (Results 1 – 7 of 7) sorted by relevance
| /TwlSDK-5.1.0/include/nitro/math/ |
| D | rand.h | 76 static inline u32 MATH_Rand32(MATHRandContext32 *context, u32 max) in MATH_Rand32() function
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| /TwlSDK-5.1.0/build/demos/math/fft-1/src/ |
| D | main.c | 312 (fx32)(MATH_Rand32(&rand, FFT_VALUE_RANGE) - (FFT_VALUE_RANGE / 2)); in FFTTest() 314 (fx32)(MATH_Rand32(&rand, FFT_VALUE_RANGE) - (FFT_VALUE_RANGE / 2)); in FFTTest() 357 (fx32)(MATH_Rand32(&rand, FFT_VALUE_RANGE) - (FFT_VALUE_RANGE / 2)); in FFTTest() 396 (fx32)(MATH_Rand32(&rand, FFT_VALUE_RANGE) - (FFT_VALUE_RANGE / 2)); in FFTTest() 398 (fx32)(MATH_Rand32(&rand, FFT_VALUE_RANGE) - (FFT_VALUE_RANGE / 2)); in FFTTest()
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| /TwlSDK-5.1.0/build/demos/crypto/rc4-2/src/ |
| D | main.c | 188 data[i] = orig[i] = (u8)MATH_Rand32(&rand, 0x100); in CompareRC4Speed()
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/Sub_Double3D/src/ |
| D | main.c | 520 OS_SpinWait(MATH_Rand32(&rnd, 1000000)); in TwlMain() 526 while (i <= MATH_Rand32(&rnd, 1000000)) in TwlMain()
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| /TwlSDK-5.1.0/build/demos/math/qsort/src/ |
| D | main.c | 236 gDataArray[i] = MATH_Rand32(&context, 0); in NitroMain()
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| /TwlSDK-5.1.0/build/demos/math/dgt-2/src/ |
| D | main.c | 167 data[i] = (u8)MATH_Rand32(&rand, 0x100); in CompareDigestSpeed()
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| /TwlSDK-5.1.0/build/demos/wm/wep-1/src/ |
| D | main.c | 245 wepSeed = MATH_Rand32(&sRand, 0); in ModeSelectRole() 862 wepSeed = MATH_Rand32(&sRand, 0); in mainLoop()
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