Searched refs:GX_VRAM_TEX_0_A (Results 1 – 9 of 9) sorted by relevance
193 GX_SetBankForTex(GX_VRAM_TEX_0_A); // VRAM-A for texture images in DEMOInitDisplay3D()
162 GX_SetBankForTex(GX_VRAM_TEX_0_A); in DEMOInitDisplayBitmap()
223 GX_SetBankForTex(GX_VRAM_TEX_0_A); // Set VRAM-A to texture image buffer in TwlMain()
221 GX_SetBankForTex(GX_VRAM_TEX_0_A); // Set VRAM-A to texture image buffer in TwlMain()
213 GX_VRAM_TEX_0_A = GX_VRAM_A, // TextureImageSlot 0 enumerator235 (x) == GX_VRAM_TEX_0_A || \
239 GX_SetBankForTex(GX_VRAM_TEX_0_A); // VRAM-A for texture images in InitDisplay()
213 case GX_VRAM_TEX_0_A: in GX_BeginLoadTex()
487 case GX_VRAM_TEX_0_A: in GX_RegionCheck_Tex_()
832 case GX_VRAM_TEX_0_A: in GX_VRAMCNT_SetTEX_()