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Searched refs:G3_PolygonAttr (Results 1 – 25 of 66) sorted by relevance

123

/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex_Decal/src/
Dmain.c195 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
259 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
319 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
347 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
375 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
403 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Translucent/src/
Dmain.c98 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
168 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
195 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
224 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
251 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Shadow_Pol/src/
Dmain.c134 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
184 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
225 G3_PolygonAttr(GX_LIGHTMASK_0, // Do not reflect light in TwlMain()
255 G3_PolygonAttr(GX_LIGHTMASK_0, // Do not reflect light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Toon/src/
Dmain.c179 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
217 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
272 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
310 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_High_Light/src/
Dmain.c177 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
210 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
261 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
293 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Fog/src/
Dmain.c163 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in TwlMain()
204 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Transparent/src/
Dmain.c126 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
177 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_BoxTest/src/
Dmain.c164 G3_PolygonAttr(GX_LIGHTMASK_0, in TwlMain()
250 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
316 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Color/src/
Dmain.c109 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in drawLeftCube()
175 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in drawRightCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_DpthUpdate/src/
Dmain.c284 G3_PolygonAttr(GX_LIGHTMASK_NONE, // No light influence in TwlMain()
307 G3_PolygonAttr(GX_LIGHTMASK_NONE, // No light influence in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_DpthTest/src/
Dmain.c257 G3_PolygonAttr(GX_LIGHTMASK_0, // Reflect light 0 in TwlMain()
314 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Split/src/
Dmain.c109 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in drawLeftCube()
175 G3_PolygonAttr(GX_LIGHTMASK_NONE, // disable lights in drawRightCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_OneTri/src/
Dmain.c33 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in drawTriangle()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Light/src/
Dmain.c137 G3_PolygonAttr((GXLightMask)(count >> 4), // lighting is varying in drawLeftCube()
184 G3_PolygonAttr((GXLightMask)(count >> 4), // lighting is varying in drawRightCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_LightColor/src/
Dmain.c142 G3_PolygonAttr((GXLightMask)(count >> 4), // lighting is varying in drawLeftCube()
183 G3_PolygonAttr((GXLightMask)(count >> 4), // lighting is varying in drawRightCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_FARClip/src/
Dmain.c365 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
412 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Command_Pack/src/
Dmain.c109 G3_PolygonAttr((GXLightMask)(count >> 4), // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple3/src/
Dmain.c119 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple/src/
Dmain.c116 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/wm/dataShare-Model/src/
Dmenu.c170 G3_PolygonAttr(GX_LIGHTMASK_NONE, in drawWindow()
174 G3_PolygonAttr(GX_LIGHTMASK_NONE, in drawWindow()
/TwlSDK-5.1.0/build/demos/wm/wep-1/src/
Dmenu.c138 G3_PolygonAttr(GX_LIGHTMASK_NONE, in drawWindow()
142 G3_PolygonAttr(GX_LIGHTMASK_NONE, in drawWindow()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Alpha_Test/src/
Dmain.c83 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in drawCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Simple2/src/
Dmain.c91 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in TwlMain()
/TwlSDK-5.1.0/build/demos/tips/SwapCrossOver/src/
Dmain.c111 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in DrawDummyPolygon()
206 G3_PolygonAttr(GX_LIGHTMASK_NONE, // no lights in drawCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/FlipRepeat/src/
Dmain.c231 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()

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