| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_1Dot/src/ |
| D | main.c | 79 inline void Color(void) in Color() function 191 Color(); in Cube() 194 Color(); in Cube() 197 Color(); in Cube() 200 Color(); in Cube() 204 Color(); in Cube() 207 Color(); in Cube() 210 Color(); in Cube() 213 Color(); in Cube() 217 Color(); in Cube() [all …]
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Color/src/ |
| D | main.c | 54 static void Color(int idx) in Color() function 74 Color(idx0); in ColVtxQuad() 76 Color(idx1); in ColVtxQuad() 78 Color(idx2); in ColVtxQuad() 80 Color(idx3); in ColVtxQuad() 125 Color(3); in drawLeftCube() 128 Color(4); in drawLeftCube() 131 Color(5); in drawLeftCube() 134 Color(2); in drawLeftCube() 137 Color(6); in drawLeftCube() [all …]
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Split/src/ |
| D | main.c | 54 static void Color(int idx) in Color() function 74 Color(idx0); in ColVtxQuad() 76 Color(idx1); in ColVtxQuad() 78 Color(idx2); in ColVtxQuad() 80 Color(idx3); in ColVtxQuad() 125 Color(3); in drawLeftCube() 128 Color(4); in drawLeftCube() 131 Color(5); in drawLeftCube() 134 Color(2); in drawLeftCube() 137 Color(6); in drawLeftCube() [all …]
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| /TwlSDK-5.1.0/build/demos/gx/UnitTours/Sub_Double3D/src/ |
| D | main.c | 97 static void Color(int idx) in Color() function 117 Color(idx0); in ColVtxQuad() 119 Color(idx1); in ColVtxQuad() 121 Color(idx2); in ColVtxQuad() 123 Color(idx3); in ColVtxQuad() 168 Color(3); in drawLeftCube() 171 Color(4); in drawLeftCube() 174 Color(5); in drawLeftCube() 177 Color(2); in drawLeftCube() 180 Color(6); in drawLeftCube() [all …]
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| /TwlSDK-5.1.0/build/demos/wvr/switchover/src/ |
| D | graphic_main.c | 113 static inline void Color(int idx) in Color() function 150 Color(idx0); in ColVtxQuad() 152 Color(idx1); in ColVtxQuad() 154 Color(idx2); in ColVtxQuad() 156 Color(idx3); in ColVtxQuad() 161 Color(idx0); in ColVtxQuad()
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| /TwlSDK-5.1.0/build/buildsetup/ioreg/ |
| D | io_register_list.csv | 46 "#Color Special Effects pp. 97, 177-178",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,… 154 #Edge Color Register p. 170 (This field name should be reconsidered.),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,… 170 #Clear Color Attributes p. 153,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 270 "#Vertex Configuration, Color Direct Configuration, and Normal Vector Configuration p. 134",,,,,,,,…
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| D | io_register_list.TWL.csv | 45 #Color Special Effects,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,… 202 #Edge Color Registers (These have redundant definitions),,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,… 217 #Clear Color Attribute,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,… 315 #Vertex Configuration: Color (Direct settings and normal vector settings) ,,,,,,,,,,,,,,,,,,,,,,,,,…
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