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/RvlSDK-3.3/build/demos/gxdemo/src/Simple/
Dsmp-toy-anim.c181 s32 yt; // truncated y coordinate in TestPoint() local
187 yt = (s32)((y + 20.0) / 10.0); in TestPoint()
192 if (yt < 0) yt = 0; in TestPoint()
193 if (yt > 17) yt = 17; in TestPoint()
195 tilec = CollisionGrid[curgrid][yt][xt]; in TestPoint()