Searched refs:y0 (Results 1 – 6 of 6) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 383 s32 i, j, y0, y1, sx, sy; in cmModel2_Draw() local 427 y0 = obj2_ybase; in cmModel2_Draw() 430 y1 = ( y0 + 1 ) % 12; in cmModel2_Draw() 439 n0.x = (float)( obj2_height[i ][y0] - obj2_height[i-1][y0] ); in cmModel2_Draw() 440 n0.y = (float)( obj2_height[i-1][y1] - obj2_height[i-1][y0] ); in cmModel2_Draw() 451 (s16)obj2_height[i][y0] ); in cmModel2_Draw() 457 (s16)obj2_height[i+1][y0] ); in cmModel2_Draw() 462 n1.y = (float)( obj2_height[i ][y0] - obj2_height[i][y1] ); in cmModel2_Draw() 479 (s16)obj2_height[i+1][y0] ); in cmModel2_Draw() 483 y0 = y1; in cmModel2_Draw()
|
| D | pix-z-comp.c | 366 f32 x0, y0, x1, y1, z; member 444 GXPosition3f32( rect[i].x0, rect[i].y0, rect[i].z ); in myDrawModel() 445 GXPosition3f32( rect[i].x1, rect[i].y0, rect[i].z ); in myDrawModel() 459 DEMOPrintf( (s16)rect[i].x0, (s16)rect[i].y0, in myDrawModel()
|
| D | pix-a-comp.c | 468 f32 x0, y0, x1, y1, z; member 544 GXPosition3f32( rect[i].x0, rect[i].y0, rect[i].z ); in myDrawModel() 545 GXPosition3f32( rect[i].x1, rect[i].y0, rect[i].z ); in myDrawModel() 560 DEMOPrintf( (s16)rect[i].x0, (s16)rect[i].y0, in myDrawModel()
|
| /RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-bound-box.c | 364 s16 x0, x1, y0, y1; in DrawBoundingBox() local 382 y0 = (s16)bb[1]; in DrawBoundingBox() 388 GXPosition3s16(x0, y0, 0); in DrawBoundingBox() 390 GXPosition3s16(x1, y0, 0); in DrawBoundingBox() 396 GXPosition3s16(x0, y0, 0); in DrawBoundingBox()
|
| D | frb-copy.c | 655 s16 x0, x1, y0, y1; in DrawTexCopyFrame() local 670 y0 = (s16)( ct->top - 1 ); in DrawTexCopyFrame() 675 GXPosition3s16(x0, y0, 0); in DrawTexCopyFrame() 677 GXPosition3s16(x1, y0, 0); in DrawTexCopyFrame() 683 GXPosition3s16(x0, y0, 0); in DrawTexCopyFrame()
|
| /RvlSDK-3.3/build/demos/gxdemo/src/Culling/ |
| D | cul-viewport.c | 462 void myDrawRectangle( f32 x0, f32 y0, f32 x1, f32 y1, GXColor color ) in myDrawRectangle() argument 466 y0 += 0.5f; in myDrawRectangle() 492 GXPosition3f32( x0, y0, 0.0f ); in myDrawRectangle() 493 GXPosition3f32( x1, y0, 0.0f ); in myDrawRectangle() 496 GXPosition3f32( x0, y0, 0.0f ); in myDrawRectangle()
|