Searched refs:vec (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.3/include/revolution/gx/ |
| D | GXLighting.h | 153 #define GXInitLightPosv(lo,vec) \ argument 154 (GXInitLightPos((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2))) 156 #define GXInitLightDirv(lo,vec) \ argument 157 (GXInitLightDir((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2))) 159 #define GXInitSpecularDirv(lo,vec) \ argument 160 (GXInitSpecularDir((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2)))
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| D | GXGet.h | 158 #define GXGetLightPosv(lo, vec) \ argument 159 (GXGetLightPos((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2)) 167 #define GXGetLightDirv(lo, vec) \ argument 168 (GXGetLightDir((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
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| /RvlSDK-3.3/build/demos/kpaddemo/src/ |
| D | sample.c | 434 Vec2 pos, vec ; in draw_position() local 458 vec.x = scale * sp->horizon.x ; // Vector pointing right in draw_position() 459 vec.y = scale * sp->horizon.y ; in draw_position() 460 draw_line( pos.x-vec.x,pos.y-vec.y, pos.x+vec.x,pos.y+vec.y, yellow_clr, 3 ) ; in draw_position() 463 vec.x = scale * -sp->horizon.y ; // Vector pointing down in draw_position() 464 vec.y = scale * sp->horizon.x ; in draw_position() 465 draw_arrow( pos.x+vec.x,pos.y+vec.y, pos.x-vec.x,pos.y-vec.y, silver_clr, 3 ) ; in draw_position()
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| D | mpls.c | 428 Vec2 pos, vec ; in draw_position() local 450 vec.x = scale * sp->horizon.x ; // Vector pointing right in draw_position() 451 vec.y = scale * sp->horizon.y ; in draw_position() 452 draw_line( pos.x-vec.x,pos.y-vec.y, pos.x+vec.x,pos.y+vec.y, yellow_clr, 3 ) ; in draw_position() 455 vec.x = scale * -sp->horizon.y ; // Vector pointing down in draw_position() 456 vec.y = scale * sp->horizon.x ; in draw_position() 457 draw_arrow( pos.x+vec.x,pos.y+vec.y, pos.x-vec.x,pos.y-vec.y, silver_clr, 3 ) ; in draw_position()
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| /RvlSDK-3.3/build/libraries/mtx/ |
| D | makefile | 33 vec.c \
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| /RvlSDK-3.3/include/revolution/ |
| D | kpad.h | 173 Vec2 vec ; member
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| /RvlSDK-3.3/RVL/bin/demos/gxdemo/ |
| D | smp-onetri.map | 825 000136c0 00008c 80019dc0 00015f40 1 .text mtx.a vec.o 826 UNUSED 000034 ........ ........ C_VECAdd mtx.a vec.o 827 UNUSED 000024 ........ ........ PSVECAdd mtx.a vec.o 828 UNUSED 000034 ........ ........ C_VECSubtract mtx.a vec.o 829 UNUSED 000024 ........ ........ PSVECSubtract mtx.a vec.o 830 UNUSED 000028 ........ ........ C_VECScale mtx.a vec.o 831 UNUSED 00001c ........ ........ PSVECScale mtx.a vec.o 832 UNUSED 000088 ........ ........ C_VECNormalize mtx.a vec.o 833 000136c0 000044 80019dc0 00015f40 16 PSVECNormalize mtx.a vec.o 834 UNUSED 000024 ........ ........ C_VECSquareMag mtx.a vec.o [all …]
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