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/RvlSDK-3.3/build/demos/gxdemo/src/Indirect/
Dind-bump-xyz.c91 f32 tcoords[12][2] ATTRIBUTE_ALIGN(32) = { // texture coordinate array variable
514 GXSetArray(GX_VA_TEX0, (void *) tcoords, 2*sizeof(f32)); in renderSetup2()