Searched refs:so (Results 1 – 12 of 12) sorted by relevance
| /RvlSDK-3.3/build/demos/axdemo/src/ |
| D | axart3ddemo.c | 213 soundObject *so = (soundObject*)(((AXVPB*)p)->userContext); in voiceDrop() local 215 if (so) in voiceDrop() 218 so->voice = NULL; in voiceDrop() 221 AXARTRemoveSound(&so->axartSound); in voiceDrop() 237 static void startSound(soundObject *so, SPSoundTable *st, u32 i) in startSound() argument 240 so->voice = AXAcquireVoice(15, &voiceDrop, (u32)so); in startSound() 242 if (so->voice) in startSound() 245 so->sound = SPGetSoundEntry(st, i); in startSound() 247 if (so->sound) in startSound() 250 SPPrepareSound(so->sound, so->voice, 0); in startSound() [all …]
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| /RvlSDK-3.3/X86/bin/ |
| D | setinitialcode.bat | 27 echo * If you make master data, you must execute loadrun/odrun before you do so!! *
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| D | setcompanycode.bat | 27 echo * If you make master data, you must execute loadrun/odrun before you do so!! *
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| D | setpcode.bat | 31 echo * If you make master data, you must execute loadrun/odrun before you do so!! *
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| D | setfirmware | 113 echo "* If you make master data, you must execute ndrun before you do so!! *"
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| D | setsmem2size.bat | 75 echo * If you make master data, you must execute ndrun before you do so!! *
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| D | setcountrycode.bat | 90 echo * If you make master data, you must execute loadrun/odrun before you do so!! *
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| /RvlSDK-3.3/build/buildtools/ |
| D | eppccleandepend.sed | 20 # latest sed keeps newline characters of input file, so just '$' doesn't work
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| D | commondefs | 124 # -nodefaults - required so the compiler does not search all the 197 # We use full paths so that we can depend on $( REVOLUTION_LIBS) 268 # 29-Jan-06 We will keep ARAM around for RVL_EMU and PRE_RVL targets (so sound can work).
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| D | modulerules | 90 # however, the dependency code DOES generate full paths, so we need those 798 # This must be 2 separate make commands below. This is so this target works after fresh checkout/s… 808 # uterm timeout set non-zero so that it can be auto-terminated by EOF "\004" in serial output
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| /RvlSDK-3.3/vcmv/ |
| D | Readme_en.txt | 140 on relative paths so they should work without any change. 174 ** fixed, so as a workaround the manual viewer will automatically quit ** 340 ** has changed, so this version of VCMV is not compatible with ** 447 opening fade-in too abrupt. The opening fade-in has been changed so that 462 In manuals where the contents page has a 11 or 12 items so that one extra line 539 NMenu so that country code, and parental control information 560 is displayed as images so it is not needed for launch titles.
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| /RvlSDK-3.3/build/demos/hio2demo/vc++/multi/ |
| D | multi.rc | 344 ID_WINDOW_CASCADE "Arrange windows so they overlap\nCascade Windows"
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