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Searched refs:shift (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.3/include/revolution/gd/
DGDTev.h131 #define TEV_COLOR_ENV(seld, selc, selb, sela, bias, sub, clamp, shift, dest, rid) \ argument
139 (((unsigned long)(shift)) << TEV_COLOR_ENV_SHIFT_SHIFT) | \
158 #define TEV_ALPHA_ENV(rswap, tswap, seld, selc, selb, sela, bias, sub, clamp, shift, dest, rid) \ argument
168 (((unsigned long)(shift)) << TEV_ALPHA_ENV_SHIFT_SHIFT) | \
/RvlSDK-3.3/build/demos/gxdemo/src/Texture/
Dtex-tlut.c650 u32 ic, c, shift, id; in CreateSampleImgTexture() local
652 ic = c = shift = 0; in CreateSampleImgTexture()
667 shift = cmo->mapCtrl[0]; in CreateSampleImgTexture()
668 ic += (( 0xFF >> ( 8 - cmo->mapCtrl[1] )) << shift ); in CreateSampleImgTexture()
675 ic += (( c >> ( 8 - cmo->mapCtrl[id] )) << shift ); in CreateSampleImgTexture()
676 shift += cmo->mapCtrl[id]; in CreateSampleImgTexture()
685 shift = cmo->mapCtrl[0]; in CreateSampleImgTexture()
690 ic += (( c >> ( 8 - cmo->mapCtrl[id] )) << shift ); in CreateSampleImgTexture()
691 shift += cmo->mapCtrl[id]; in CreateSampleImgTexture()
/RvlSDK-3.3/include/revolution/gx/
DGXGet.h107 u8* shift );