Searched refs:repeat (Results 1 – 8 of 8) sorted by relevance
176 s32 repeat; in main() local229 repeat = (s32) (VIGetRetraceCount() - count); in main()230 repeat = (repeat < 20) ? 0 : (repeat % 3 == 0); in main()234 repeat = 1; in main()236 if ((DEMOPadGetButton(0) & PAD_BUTTON_DOWN) && repeat) in main()254 repeat = 1; in main()256 if ((DEMOPadGetButton(0) & PAD_BUTTON_UP) && repeat) in main()
174 contAll->button = contAll->down = contAll->up = contAll->repeat = 0; in ReadCont()219 cont->repeat = (u16) ((cont->button & cont->buttonLast) & in ReadCont()225 if (cont->repeat) in ReadCont()230 cont->repeat = 0; in ReadCont()234 cont->repeat = 0; in ReadCont()241 cont->repeat |= cont->down; in ReadCont()246 contAll->repeat |= cont->repeat; in ReadCont()
59 u16 repeat; // Or-ed PAD_BUTTON_* bits member
20 REM If the outside keyframe segment setting is set as "repeat," the --bake-infinity option is requi…
1734 u32 repeat; in DEMOWinPadRead() local1775 repeat = p->repeat_ctr[index]; in DEMOWinPadRead()1777 if (repeat == 1) in DEMOWinPadRead()1781 else if (repeat > __DEMOWIN_PAD_repeat_threshold) in DEMOWinPadRead()1783 if ( ((repeat - __DEMOWIN_PAD_repeat_threshold) % __DEMOWIN_PAD_repeat_rate) == 0) in DEMOWinPadRead()
119 image 14 = 2, x, CMPR, GX_REPEAT, GX_CLAMP ; set wrapS to repeat and set wrapT to cla…
570 * Added initial key-repeat delay for scrolling to make it