Searched refs:rT (Results 1 – 2 of 2) sorted by relevance
475 f32 rN, rT; in HandleCollisions() local486 rT = (rVx * rNy) - (rVy * rNx); // Tangent in HandleCollisions()492 rVx = (rN * rNx) + (rT * rNy); in HandleCollisions()493 rVy = (rN * rNy) - (rT * rNx); in HandleCollisions()
819 f32 rI, rJ, rS, rT; in G2DDrawLayer() local832 rT = (layer->tileDesc[nTile].nT * rHeight) + rT0; in G2DDrawLayer()837 GXTexCoord2f32( rS + rS1 , rT ); in G2DDrawLayer()840 GXTexCoord2f32( rS + rS1 , rT + rT1 ); in G2DDrawLayer()843 GXTexCoord2f32( rS , rT + rT1 ); in G2DDrawLayer()846 GXTexCoord2f32( rS , rT ); in G2DDrawLayer()