| /RvlSDK-3.3/build/demos/kpaddemo/src/ |
| D | mpls.c | 468 static void draw_grid( f32 ox, f32 oy, f32 radius, GXColor clr ) in draw_grid() argument 472 draw_arrow( ox-r,oy, ox+r,oy, clr, 3 ) ; // Horizontal line in draw_grid() 473 draw_arrow( ox,oy+r, ox,oy-r, clr, 3 ) ; // Vertical line in draw_grid() 474 draw_circle( ox,oy, radius, clr, 3 ) ; // Circle in draw_grid() 480 static void draw_acc( f32 ox, f32 oy, f32 radius, f32 ax, f32 ay, GXColor clr, BOOL dashed ) in draw_acc() argument 482 f32 px = ax * radius + ox ; in draw_acc() 486 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc() 488 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc() 562 static void draw_stick( f32 ox, f32 oy, f32 radius, f32 sx, f32 sy, GXColor clr, BOOL dashed ) in draw_stick() argument 564 f32 px = sx * radius + ox; in draw_stick() [all …]
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| D | sample.c | 476 static void draw_grid( f32 ox, f32 oy, f32 radius, GXColor clr ) in draw_grid() argument 480 draw_arrow( ox-r,oy, ox+r,oy, clr, 3 ) ; // Horizontal line in draw_grid() 481 draw_arrow( ox,oy+r, ox,oy-r, clr, 3 ) ; // Vertical line in draw_grid() 482 draw_circle( ox,oy, radius, clr, 3 ) ; // Circle in draw_grid() 489 static void draw_acc( f32 ox, f32 oy, f32 radius, f32 ax, f32 ay, GXColor clr, BOOL dashed ) in draw_acc() argument 491 f32 px = ax * radius + ox ; in draw_acc() 495 draw_dashed_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc() 497 draw_arrow( ox,oy, px,py, clr, 4 ) ; in draw_acc() 505 static void draw_stick( f32 ox, f32 oy, f32 radius, f32 sx, f32 sy, GXColor clr, BOOL dashed ) in draw_stick() argument 507 f32 px = sx * radius + ox; in draw_stick() [all …]
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| D | graphic.c | 249 void draw_circle( f32 ox, f32 oy, f32 radius, GXColor clr, f32 width ) in draw_circle() argument 258 draw_point( ox,oy, clr, width ) ; in draw_circle() 271 GXPosition2f32( ox + vx, oy + vy ) ; in draw_circle() 284 GXPosition2f32( ox + radius, oy ) ; // The last point is the same as the start point in draw_circle()
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| /RvlSDK-3.3/build/demos/kpaddemo/include/ |
| D | graphic.h | 45 extern void draw_circle( f32 ox, f32 oy, f32 radius, GXColor clr, f32 width ) ;
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