Searched refs:nTlcS (Results 1 – 4 of 4) sorted by relevance
86 u16 nTlcS; // Top Left S coordinate within texture map (in pixels) member
89 u16 nTlcS; // Top Left S coordinate within texture map (in pixels) member
204 sprShip.nTlcS = (u16)((nFrame & 0x10)<<1); in DrawTick()
78 sprite->rS0 = ((f32)sprite->nTlcS + 0.5F) * rInvWidth; in G2DInitSprite()79 sprite->rS1 = ((f32)sprite->nTlcS + sprite->nWidth - 0.5F) * rInvWidth; in G2DInitSprite()