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Searched refs:lightMtx (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Indirect/
Dind-bump-st.c84 Mtx cameraMtx, objectMtx, lightMtx; variable
190 MTXTrans(lightMtx, 0, 0, -1000); // Make light "infinite" in setupMatrices()
192 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices()
194 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices()
348 setLight(GX_LIGHT0, GX_COLOR0, GX_ALPHA0, lightMtx, cameraMtx); in bumpMapSetup()
Dind-bump-xyz.c111 Mtx cameraMtx, objectMtx, lightMtx; variable
249 MTXTrans(lightMtx, 0, 0, -1000); // Make light "infinite" in setupMatrices()
251 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices()
253 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices()
419 setLight(GX_LIGHT0, GX_COLOR0, GX_ALPHA0, lightMtx, cameraMtx); in bumpMapSetup()