Searched refs:lightMtx (Results 1 – 2 of 2) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/Indirect/ |
| D | ind-bump-st.c | 84 Mtx cameraMtx, objectMtx, lightMtx; variable 190 MTXTrans(lightMtx, 0, 0, -1000); // Make light "infinite" in setupMatrices() 192 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices() 194 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices() 348 setLight(GX_LIGHT0, GX_COLOR0, GX_ALPHA0, lightMtx, cameraMtx); in bumpMapSetup()
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| D | ind-bump-xyz.c | 111 Mtx cameraMtx, objectMtx, lightMtx; variable 249 MTXTrans(lightMtx, 0, 0, -1000); // Make light "infinite" in setupMatrices() 251 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices() 253 MTXConcat(lightMtx, tempMtx, lightMtx); in setupMatrices() 419 setLight(GX_LIGHT0, GX_COLOR0, GX_ALPHA0, lightMtx, cameraMtx); in bumpMapSetup()
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