Searched refs:filter (Results 1 – 8 of 8) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/Tev/ |
| D | tev-ztex.c | 451 GXTexFilter filter; in MyTexInit() local 464 filter = GX_LINEAR; in MyTexInit() 493 filter = GX_NEAR; in MyTexInit() 507 filter, // Z doesn't work well with filtering in MyTexInit() 508 filter, // in MyTexInit()
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| /RvlSDK-3.3/include/revolution/vi/ |
| D | vi3in1.h | 74 extern void VISetTrapFilter( VIBool filter );
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| /RvlSDK-3.3/build/buildtools/ |
| D | modulerules | 331 …$(LD) $(shell echo $(filter-out %.lcf %.dol, $+) |$(CYGPATH)) $(LDFLAGS) -o $(shell echo $@ |$(CYG… 333 $(LD) $(filter-out %.lcf %.dol, $+) $(LDFLAGS) -o $@ 472 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -lcf $(REL_LCF_FILE) -o $(sh… 476 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -lcf $(LCF_FILE) -o $(shell … 478 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -o $(shell echo $@ |$(CYGPAT… 483 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(REL_LCF_FILE) -o $@ 487 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(LCF_FILE) -o $@ 489 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -o $@ 502 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(PREREL_LDFLAGS) -lcf $(PREREL_LCF_FILE) -… 504 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(PREREL_LDFLAGS)) -o $(shell echo $@ |$(CY… [all …]
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| /RvlSDK-3.3/build/demos/fntdemo/src/ |
| D | fntdemo1.c | 136 GXTexFilter filter = GX_LINEAR; in DrawChar() local 139 GXInitTexObjLOD(&tobj, filter, filter, 0, 0, 0, in DrawChar()
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| /RvlSDK-3.3/build/demos/gxdemo/ |
| D | makefile | 120 Texture/tex-filter.c Texture/tex-fmt-tpl.c \ 176 tex-fmt-cube tex-filter tex-fmt-tpl tex-wrap \ 420 $(FULLBIN_ROOT)/tex-filter$(BINSUFFIX): Texture/tex-filter.o \
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| /RvlSDK-3.3/RVL/bin/demos/gxdemo/ |
| D | smp-onetri.dlf | 17 0x00000000f6014428,"C:/Nintendo/Revolution/RVL_SDK/dvddata\axdemo\filter\lpfdemo.spd" 18 0x00000000f62b69fc,"C:/Nintendo/Revolution/RVL_SDK/dvddata\axdemo\filter\lpfdemo.spt"
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| /RvlSDK-3.3/RVL/bin/tools/ |
| D | Nmenu.dlf | 17 0x00000000f6014428,"C:\Nintendo\Revolution\RVL_SDK\dvddata\axdemo\filter\lpfdemo.spd" 18 0x00000000f62b69fc,"C:\Nintendo\Revolution\RVL_SDK\dvddata\axdemo\filter\lpfdemo.spt"
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| /RvlSDK-3.3/vcmv/ |
| D | Readme_en.txt | 406 * Updated sample program to use a LINEAR texture filter while displaying
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