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Searched refs:filter (Results 1 – 8 of 8) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Tev/
Dtev-ztex.c451 GXTexFilter filter; in MyTexInit() local
464 filter = GX_LINEAR; in MyTexInit()
493 filter = GX_NEAR; in MyTexInit()
507 filter, // Z doesn't work well with filtering in MyTexInit()
508 filter, // in MyTexInit()
/RvlSDK-3.3/include/revolution/vi/
Dvi3in1.h74 extern void VISetTrapFilter( VIBool filter );
/RvlSDK-3.3/build/buildtools/
Dmodulerules331 …$(LD) $(shell echo $(filter-out %.lcf %.dol, $+) |$(CYGPATH)) $(LDFLAGS) -o $(shell echo $@ |$(CYG…
333 $(LD) $(filter-out %.lcf %.dol, $+) $(LDFLAGS) -o $@
472 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -lcf $(REL_LCF_FILE) -o $(sh…
476 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -lcf $(LCF_FILE) -o $(shell …
478 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(REL_LDFLAGS) -o $(shell echo $@ |$(CYGPAT…
483 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(REL_LCF_FILE) -o $@
487 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(LCF_FILE) -o $@
489 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -o $@
502 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(PREREL_LDFLAGS) -lcf $(PREREL_LCF_FILE) -…
504 …$(LD) $(shell echo $(filter-out %.lcf,$+) |$(CYGPATH)) $(PREREL_LDFLAGS)) -o $(shell echo $@ |$(CY…
[all …]
/RvlSDK-3.3/build/demos/fntdemo/src/
Dfntdemo1.c136 GXTexFilter filter = GX_LINEAR; in DrawChar() local
139 GXInitTexObjLOD(&tobj, filter, filter, 0, 0, 0, in DrawChar()
/RvlSDK-3.3/build/demos/gxdemo/
Dmakefile120 Texture/tex-filter.c Texture/tex-fmt-tpl.c \
176 tex-fmt-cube tex-filter tex-fmt-tpl tex-wrap \
420 $(FULLBIN_ROOT)/tex-filter$(BINSUFFIX): Texture/tex-filter.o \
/RvlSDK-3.3/RVL/bin/demos/gxdemo/
Dsmp-onetri.dlf17 0x00000000f6014428,"C:/Nintendo/Revolution/RVL_SDK/dvddata\axdemo\filter\lpfdemo.spd"
18 0x00000000f62b69fc,"C:/Nintendo/Revolution/RVL_SDK/dvddata\axdemo\filter\lpfdemo.spt"
/RvlSDK-3.3/RVL/bin/tools/
DNmenu.dlf17 0x00000000f6014428,"C:\Nintendo\Revolution\RVL_SDK\dvddata\axdemo\filter\lpfdemo.spd"
18 0x00000000f62b69fc,"C:\Nintendo\Revolution\RVL_SDK\dvddata\axdemo\filter\lpfdemo.spt"
/RvlSDK-3.3/vcmv/
DReadme_en.txt406 * Updated sample program to use a LINEAR texture filter while displaying