Searched refs:dist_play_mode (Results 1 – 1 of 1) sorted by relevance
| /RvlSDK-3.3/build/demos/kpaddemo/src/ |
| D | sample.c | 83 static f32 dist_play_mode = KPAD_PLAY_MODE_LOOSE ; variable 113 { &dist_play_mode, 0.00f,1.00f, 10, {14,14,14}, {1.00f, 1.00f, 1.00f} }, 281 KPADSetDistPlayMode( 0, (KPADPlayMode)dist_play_mode ) ; in push_cursor() 804 … (void)draw_kfont_letter( (f32)(cx+14),cy+O1Y, green_clr,(dist_play_mode) ? "TIGHT" : "LOOSE" ) ; in draw_sample()
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