Searched refs:dist (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/TexGen/ |
| D | tg-emboss.c | 175 f32 dist; member 242 myLight.dist = 100.0f; in myInitModel() 243 myLight.pos.x = - myLight.dist * 1.0f / M_SQRT3; in myInitModel() 244 myLight.pos.y = - myLight.dist * 1.0f / M_SQRT3; in myInitModel() 245 myLight.pos.z = + myLight.dist * 1.0f / M_SQRT3; in myInitModel() 359 y2 = myLight.dist * myLight.dist - r2; in myAnimeModel() 363 scale = myLight.dist / sqrtf(r2); in myAnimeModel()
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| /RvlSDK-3.3/build/demos/axdemo/src/ |
| D | axart3ddemo.c | 881 oldDist = helicopter.axart3d.dist; in CameraUpdate() 890 helicopter.axart3d.dist = newDist; in CameraUpdate() 917 oldDist = cube.axart3d.dist; in CameraUpdate() 926 cube.axart3d.dist = newDist; in CameraUpdate() 1036 DEMOPrintf( textX, textY, 0, "helicopter.axart3d.dist: %f", helicopter.axart3d.dist); in DrawUI()
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| /RvlSDK-3.3/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 192 f32 ang, dx, dz, dist; in cmModel1_Anim() local 198 dist = (p->x * p->x + p->z * p->z); in cmModel1_Anim() 199 if (dist > c->zfar*c->zfar || dist < c->zfar*c->zfar/9) in cmModel1_Anim()
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| /RvlSDK-3.3/build/demos/gxdemo/ |
| D | makefile | 87 Lighting/lit-dist-atn.c Lighting/lit-unclamp.c \ 158 lit-dist-atn lit-unclamp lit-cartoon lit-texture \ 296 $(FULLBIN_ROOT)/lit-dist-atn$(BINSUFFIX): Lighting/lit-dist-atn.o \
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| /RvlSDK-3.3/include/revolution/ |
| D | axart.h | 162 f32 dist; // distance from listener member
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| D | kpad.h | 180 f32 dist ; member
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| /RvlSDK-3.3/build/demos/kpaddemo/src/ |
| D | sample.c | 834 (void)draw_kfont_f32( 11.5f,7.5f+O2Y, green_clr, kpads[ 0 ][ 0 ].dist, 2 ) ; in draw_sample()
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