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Searched refs:direction (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Transform/
Dtf-stitch.c135 u8 direction = 0; variable
430 if(direction) in AnimTick()
434 direction = 0; in AnimTick()
440 direction = 1; in AnimTick()
/RvlSDK-3.3/build/libraries/mem/src/
Dmem_expHeap.c622 u16 direction in AllocUsedBlockFromFreeBlock_() argument
638 …( direction == MEM_EXPHEAP_ALLOC_DIR_FRONT && !pEHHead->feature.fields.useMarginOfAlign … in AllocUsedBlockFromFreeBlock_()
649 …( direction == MEM_EXPHEAP_ALLOC_DIR_REAR && !pEHHead->feature.fields.useMarginOfAlign … in AllocUsedBlockFromFreeBlock_()
674 SetAllocDirForMBlock_( pMBHeadNewUsed, direction ); in AllocUsedBlockFromFreeBlock_()
/RvlSDK-3.3/vcmv/
DReadme_en.txt412 * Fixed a problem with direction-pad scrolling which occurs with certain
490 middle of scrolling using the direction pad. Previously the screen would jump
494 direction pad, then pressing '-' or '+' to change to a different page,
533 * Improved direction pad scrolling within manual content.