Searched refs:cube_quad_order (Results 1 – 1 of 1) sorted by relevance
103 static u32 cube_quad_order[6][4] = { variable341 GXPosition1x8((u8)cube_quad_order[i][j]); in DrawCube()342 if (cube_clr0_u32) GXColor1x8((u8)cube_quad_order[i][j]); in DrawCube()343 if (cube_clr1_u32) GXColor1x8((u8)cube_quad_order[i][j]); in DrawCube()