Searched refs:counter (Results 1 – 7 of 7) sorted by relevance
89 static u32 counter; variable130 counter = 0; in ZeroSetStart2()159 counter = 0; in ZeroSetStart()226 counter = 0; in main()439 if((get_weight_flag || set_zero_flag) && counter < NSAMPLES_2SEC) in renderStatus()441 counter++; in renderStatus()450 if(counter == NSAMPLES_2SEC) in renderStatus()470 counter = 0; in renderStatus()
202 static u32 counter; in __status_refresh() local255 counter = (counter+1) % 60; in __status_refresh()258 if (counter < 45) in __status_refresh()
266 static u32 counter; in __status_refresh() local330 counter = (counter+1) % 60; in __status_refresh()333 if (counter < 45) in __status_refresh()
65 u32 counter; member296 sc->counter = 0; in DrawInit()379 AnimTexMtx(sc->texgen, sc->counter); in AnimTick()430 ++sc->counter; in AnimTick()
318 static u16 counter = 0; in AnimTick() local326 ++counter; in AnimTick()333 if ( ( counter % 64 ) > 56 ) in AnimTick()
364 static u16 counter = 0; in AnimTick() local370 ++counter; in AnimTick()378 if ( ( counter % 32 ) > 28 ) in AnimTick()
124 f32 counter; // lfo counter member